class RMPlayerController extends UTPlayerController;

var class<UTFamilyInfo> CharClass;

event Possess(Pawn inPawn, bool bVehicleTransition)
{
	Super.Possess(inPawn, bVehicleTransition);
	SetCameraMode('ThirdPerson');
}

defaultproperties
{
	Name="Default__RMPlayerController"
	CharClass = class'UTFamilyInfo_Liandri_Male'
}